Tuesday, November 29, 2011

ESL GAMES AND ACTIVITIES FOR YOUNG LEARNERS part 1

I had been making ESL materials for a Filipino teacher in a school in Turkey called ISIK OKULLARI for her activities with young ESL learners for quite some time now. Based on the pictures she sends me when I make her reports and videos, it looks the kids have the grandest time when they do my activities. I'd like to share them with you here too and hope it helps you make your ESL lessons fun as it is educational. Have a blast!


Pronunciation Baseball

Draw a baseball diamond on the board. Divide the students into two teams. Each team takes turns “at bat." One by one, ask students different pronunciation questions. (These can be individual words, like "pneumonia" or "premise" or "indict" or "salmon", ones that are not pronounced like they are spelled; alternately, you can give two similarly spelled words with different pronunciations, like "tough" and "dough", "steak" and "beak", "blood" and "brood", "through" and "thorough").



Here are the rules:
1. Whenever a student is "at bat", he or she cannot be helped by other students.
2. If the student answers the question correctly, the team advances one base. (A total of four questions must be answered correctly before the team "scores" a home run).
3. If the student is incorrect, the team gets one "out." Once the team has three outs, the other team will go up to bat.

4. Play until you run out of words. It's good to prepare enough words so that everyone has at least one chance up at bat. Write the words in big letters on pieces of paper beforehand, but you could also post them on the board.

Kangaroo Kang

Instructions:

1. To encourage movement in the class, have students organised into teams.

2. Each team is given a balloon to place between their knees they are not allowed to use their hands to touch the balloon at anytime.

3. One person from each team must jump like a kangaroo forward to a chair in the front of the room, their they must pick with their hands a word, they then turn around jumping back to the next person in their team.

4. This continues until all the code words have been collected and all of the team members have jumped to the chair.

5. The words must then be placed in a correct order and the captain must then read it out to the teacher.

6. Rewards are given to the winning team. Fun, loud and competitive way to engage students in a physical manner with language.

No comments:

Post a Comment

Thank you for dropping by! xoxo Mel